Doom The Dark Ages: Resurrection - Dragon Ascent

On Doom: The Dark Ages I was an Environment Artist on the Worldbuilding Team.
________________________________________________
This map features two interchanging gameplay segments: a Flying Dragon segment and a First-Person Slayer segment, both of which I contributed to.

--
In the Dragon segment, I was responsible for the flight path leading to the final boss ship. Working closely with Senior Skybox Artist Allison Dombek, I took these areas from initial blockout through to final polish.
________________________________________________
Doom: The Dark Ages was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.