Halo Infinite - Forerunner Assets

Here's a collection of my work on the Halo Infinite campaign. I was a part of the Forerunner team working alongside talented artists such as Tim Diaz, Chris Chojnacki, Chris Donovan and Josh Wilkinson.
Shoutout to 343's ECT team for their amazing texture work and the lighting team for making it all come together!

This was honestly a dream project to work on, Halo has been a significant series to me. For it to be my first shipped title is a dream come true and I am so grateful to the team over at 343! They all did an incredible job and it was humbling to work amongst them.

For the Forerunner spine asset I contributed the proxy, establishing the silhouette and big reads with outsourcing taking it to finish.

For the Forerunner spine asset I contributed the proxy, establishing the silhouette and big reads with outsourcing taking it to finish.

The infamous Halo 2 Forerunner cube, what does it do? Nobody knows.... I took this asset from beginning to end closely matching textures from Halo 2.

The infamous Halo 2 Forerunner cube, what does it do? Nobody knows.... I took this asset from beginning to end closely matching textures from Halo 2.