Doom The Dark Ages: Spire of Nerathul - Secret Cave

On Doom: The Dark Ages I was an Environment Artist on the Worldbuilding Team.
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This map features two interchanging gameplay segments: a Flying Dragon segment and a First-Person Slayer segment, both of which I contributed to.
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I was responsible for all cave segments in this map, taking each area from initial blockout through to final polish. This included: kit and mudmesh creation, modeling, texturing, set dressing, decal placement and final detailing. I also handled the placement of all waterfalls within the caves, with final visual effects and polish on the waterfalls completed by another team member.
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Doom: The Dark Ages was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.